The Wait is Over!!!

Game, Horror, Upcoming Games

Words could not explain how devastated i was when i heard the announcement of the cancel of Silent Hill P.T. I thought the game was brilliant and it was one of those horror games that had the perfect balance of minimal gameplay but a terrifying and horrific atmosphere to set the game and keep you playing

BUT

Just when i thought all hope was gone. A indie company called Lilith Ltd created an insane looking game called Allison Road. A game that has been stated as the spiritualĀ successor of Silent Hills P.T. When watching the gameplay and trailer for this title, there was no moment that i felt at ease and i feel the potential for this game is incredible and i cant wait for its release.

allisonroad

This game was initially created by horror game lover Chris Kesler, his love for video games led him to make one of his own and really set the bar for the type of horror games he wanted to see in the industry and he has definitely set a whole new playing field for all games to be released after this title.

I feel with any really intense horror game, playing in first person is always a good shout. You just feel like you are actually presence within the game and things just feel more immersive. Due to the makers of the game using Unreal Engine 4 the graphics are also an element that really had the scary factor to the game.

allisonroadgirl

I think that is also a reason for why people are comparing this game to the Silent Hill P.T. It seems to follow that perfect formula of minimalisticĀ gameplay alongside a enticing storyline. I also love that is it somewhere that is quite familiar, so everyone can really relate and feel the fear as they explore this old town house.

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This game is set in a British townhouse that was a home to a family that have been the victim of a hideous crime and you play a currently named protagonist exploring the house and trying to learn what has happened to your family and what is the strange presence in the house. The woman that has been pictured in the trailer and gameplay has been suggested to be your deranged wife who has been taken over by some bad sprits.

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Personally, anything to do with possession and ghost is always something that freaks me out, so this game will definitely scare the hell out of me but just purely other factors like the exceptional lighting and ambience within the game is enough to to make the hairs stand on the back of the neck. This game the perfect concoction of an excellent horror game.

FINALĀ (ish)Ā  VERDICT

Although this is a little review of the game and how i feel before its release, i feel the only way to really summaries this title is to just play it and give it a go. With everyone being devastated by the cancel of the Silent Hill P.T, i feel this is the game to fill that space or even possibly exceed it but only time will tell and there is definitely a never ending line of people who cant wait to get their hands on this and play it. So prepare yourself from now for this insane experience because i am sure after a play through of Allison Road, you won’t be sleeping for days.

CHECK OUT THE TRAILER HERE

Rating:

4/5

Developers: Lilith Ltd

Release: TBA 2016

 

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Im In Love!!

Game, Upcoming Games

One of the cutest games i have seen in a while would have to be this lovely little title here!! With such a cute little story and meaning behind it, it is hard not to fall in love with the little character and just explore the game!!

I remember seeing Unravel being dropped here and there but i didn’t know that much about it but it is definitely a title people should check out!!

This title is made by a independent game developer based in Sweden called Coldwood Interactive. They have previously made games that are mostly sport dominated and very different to this genre of game. Unravel is more of a puzzle game that is quite similar to games like Little Big Planet (well that is what is reminded me of as soon as i saw it).

Unravel_E3_Screen1.0

It is set in a realistic looking world that i feel adds to the whole meaning of narrative. When watching an interview the Creator and Director of the game (Martin Sahlin) he spoke about making the game in a realistic setting in order to make the physics of the game as realistic as possible and allow the character to react to the environment as it would in the real world.

Unravel_E3-Screen2

Not only does the realistic scenery make the game even more lovelier than it is already is, it also compliments the story behind the game.

The story behind the game is all about looking at the idea of love, and thinking about love as a physical object ( in this case a ball of wool called Yarny) and what would happen if love was supposedly to unravel or run out. The main aim of the game is to not unravel although moving further and further away from the source of love that you started with.

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Just hearing that concept of the game made me personally fall in love with it straight away. Just a simple concept represented in such a beautiful way. The game takes you on a journey that allows you to explore so many different worlds and environments but also stimulates your mind to work out different puzzles and just different ways in which you can move from one area to the other.

I am also a great lover for the soundtrack of this game. From the gameplay i have seen the soundtrack just compliments the game so beautifully and this was definitely something i was expecting from such a gentle and sensitive concept. It just shows that it is not only a visually stunning game but also something that is pleasing on the ears and just becomes and all rounded experience to enjoy and become immerse in.

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With the release date of this game very near, i recommend everyone who really appreciates those simple but powerful games to really take a look at this title and give it a chance. Definitely a game that i feel everyone can relate to and really open their hearts to and possibly learn something from and i cant wait to see the whole game when it is released and find out what more it can offer.

 

Rating: 

4/5

Trailer

Ubisoft On A Roll!!

Upcoming Games

Ubisoft seem to be unstoppable these last few months and it is making me super excited to see the release of their upcoming games. With such an excellent reception on the Beta for The Division recently, i wasn’t really sure what to expect from the new FarCry, with the previous instalment being a success and with such a big jump from all the other games i wasn’t sure if this was something Ubisoft could pull off.

far-cry-primal

With such an interesting concept to work with, i cant imagine they could go wrong with the idea but the main focus would be on how creative they could be with the concept and what things they could bring to the table to help the game go that extra mile but still stay within the style of the Far Cry that we know.

And they have definitely taken this game by the horns and produced features that i didn’t even expect but really enhanced the gameplay for the player. From the way in which you interact with the other animals within the game and also how you interact with other tribes and humans. The game definitely shows they have done their research and worked hard to try and replicate what life would be like during the Stone Age.

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Hunting

Although this has been a part of many of the previous Far Cry games, this is something that really dominates Primal. A feature that lies between you progressing successfully in the game or becoming a character that is against every living thing within the game. Although you interact with animals within the others games, the animals in Primal are on a completely different level. For example, if you come across a dead animal that is a clear indication that a predator is in the area and you should be ready for an attack or if you kill and animal, the carcass will attract near by predators where as before these elements of the game would not impact you as a player.

Hunting enables your character to gain resources and upgrades weapons and items within your inventory. You are now able to set up traps and even use other animals to assist you in your hunting. Similarly to the other games, hunting enables you to gain resources that allow you to upgrade weapons and other items within your inventory but you can now do other things like set up traps to capture animals and other prey.

 

Beast

This is definitely an aspect of the game i am really excited about!! Becoming a Beast Master. Of course the game is set in the Stone Age, when humans were not at the top of the food chain and had to work alongside the animals in order to survive, so having certain beasts as your allies is something that would work in your favour and enable you to go through the game with more ease than being against anything with a pulse.

For example, lets say you come across a village with a leader that has destroyed your village and you want a bit of revenge or want to retaliate and take their village, this is an aspect of the gameĀ that enables you to use a beast at your will to help you accomplish a mission.

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Along your travels, you could tame a cute little wolf that you could then command and use as an extra aid on top of the weapons you already have to assist you on any take downs and mission you would get involved with. The wolf would also growl to warn you of near by enemies and just almost be an extra pair of eyes through your time in Oros (the world in which you live in).

Another feature that i love about this game is the fact that you can almost pick and choose Ā your beast in the same way that you would pick and choose a gun you may use for a specific mission. For example, lets say you wanted to hunt a fairly large animal like a Yak or something like that, you may choose to pick a animal that falls on the cat family. These animals are more agile and quick but still carry a big punch compared to if you may want to attack a large village and want an animal that has high resistance and can take a lot of hits, you may choose to pick a bear to assist you on that mission. This feature also works with if you want to go in all guns blazing or if you want a more stealthy approach with you attack.

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Also another feature to add to the never ending list of awesome features is the Owl within this game. In the previous Far Cry game you would personally have to use another pieces of equipment or get close to the animal you wanted to take in order to put it on the map and this could either cause you to get seen by the enemies or cause you to miss certain enemies and your in a situation where you are over run by all these enemies but with the new feature of the owl, you can get a clear birds eye view of the area and all the enemies and threats for the mission. This really prevents you being limited to what you can purely see at eye level and allow you to really gage what you are really walking in to.

You can also use the Owl to either command your other beast or you can literally use the Owl to go in and attack enemies or drop bombs on villages without being detected. I feel this is such great selling point for the game for me and a featureĀ will really be game changer for the Far Cry franchise.

FINAL VERDICT!!

Although this isn’t really the final verdict for the completed game, from what i have seen i feel this game is definitely on track for setting an even higher standard for the Far Cry Franchise when released. With a concept that has proven very popular recently, i feel the survival aspect of this game has really been thought through and been in favour of the player. It really causes you to think and live in that era almost evolve as a character that is able to master any problem that comes their way.

Overall, i am very impressed with this game and cant wait to see the final product and any other surprised to come. I feel the only let down for this game could be the narrative not being rounded and complete and allowing the game to be dominated mostly by the side missions and “random” events within the game.

 

Rating:

3.5/5

I would recommend this to anyone who loves the Far Cry series. I feel the style is still the same and you can still feel the Far Cry vibe of the game but i feel that have definitely take a good jump and taken all successful aspects of all the other previous games and implemented them with in Far Cry Primal

RELEASE:

CONSOLE: FEBURAY 23RD 2016

PC: 1ST MARCH 2016

 

 

Fingers Crossed

Game, Game Reviews, Upcoming Games

With animals being such a large part of all the Far Cry games, it is about time they really embrace that part of the franchise and really go forward with the idea of producing a game heavily dominated by your survival with these animals.

Especially with the time period they are working with, there will definitely be a beautiful array of animals to interactive with in this game (not necessarily all friendly ones).

sabertooth_hunt.0Ā FarCryPrimal_ConceptArt_05_Sabretooth_PR_151006_6PM_CET

I think with so many animals and tribal type vibes given off in the last game, i feel FarCry will pull off a game that looks really good and plays pretty well but story wise, i am not really sure how they will approach it.

I believe the game could could one of two ways:

Mind Blowing

The game could really incorporate features with the next generation console and really make use of the beautiful graphics and provide us with outstanding scenery and animals and introduce us to missions aren’t just using a grapple hook (very awkwardly) to get up a cliff. I really hopeĀ they make full use of the touchpad and really bring that into the game next year and just also give us a feel forĀ a new sort of step for FarCry and really make it obvious that this is going to be something different.

The Same Old Thing

It is very easy for games to kind of give a whole new idea a go whilst still incorporated the best bits about their previous games.However i feel Primal could go either way and just be like all the other FarCry but we are not wearing tribal clothing, i think it is a great opportunity for the franchise to really broaden and branch off and bring in new fans essentially but it needs to take all the best bits of all the FarCrys and bring in some new features to really give this game its own identity (after all if they really wanted to make a whole new game it wouldn’t still have the FarCry title). I have heard comments of it being a bit like a Ice Age rip off but lets hope they conjure up an interesting story (with not too many side missions, please!) and really show us what the Stone Age had to offer

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I think from what i can see in this trailer and the style in which Ubisoft produce FarCry games, I feel this could be a really good game next year. I can’t wait to see what else they will release and when we can all get our hands on some gameplay.

Overall, this has now joined the list of games that have either been delayed or are being released in 2016 that i just can’t wait to see and hopefully it will stay that way as the year progresses.

Release DateĀ 

23rd FebruaryĀ (Europe) – Put that date in your Calendar

PC – March 2016

Lara is back!!

Game, Game Reviews, Upcoming Games

I can’t wait for this game to come out. Although it is on a timed exclusive with Microsoft, I can’t wait to see this game unfold.

Especially the narrative for the game. It seems filled with incredible locations filled with rich history to explore and have fun with Lara and I can’t wait to see it.


I have always been a Tomb Raider fan and wasn’t nessesarily blown away with the previous instalment of the game but that may of just been because they were almost moulding Lara in a new light that hadn’t been explored before and it was just strange to see Lara like that but now they have brought back a big of the bad ass Lara that everyone know, I’m exciting to see how they present the game.


I’m also really excited to see this new grapple hook Lara has (check out the link)

Although she has had a grapple hook in previous games, I’m excited to see how they have incorporated the hook into this game alongside the new weapons and modes of combat. I have heard that you can control more of Lara’s approaches when being involved with combat with enemies and things like that which shall also be something I will be looking forward to when it is released.
I just hope it is a big step up from the last game and not just something they have chuck together and not thought hard about but let’s just wait and see I guess

Release Date:

November 10, 2015

Until Dawn Review

Game, Game Reviews

After months and months of anticipating this game i knew i would not be disappointed with how this game would turn out. The whole concept and idea of this game was brilliant and even if it wasn’t completely mind blowing, it would definitely show potential and spark and interest for other games that would want to experiment with techniques used in this game.

until-dawn-01

Plot

The game follows a very similar narrative to a typical teen slasher type movie but with a twist of course. It is a video game. You meet 8 friends who all decide to meet at a very unappealing scaring cabin in an isolated woods to somehow bring them closer together after a massive tragedy that happen last year but of course nothing goes to plan and crazy stuff happens but what is so lovely about this plot line is that every is moulding to the game style that you prefer and the decision you make.

until-dawn-butterfly-effect

Butterfly Effect

Although this is a concept that has been explored and tried before in this case they have referred to it as the Butterfly Effect. Suggesting that every decision you may will have an ongoing effect on the story through the game, even effecting who lives or dies in the game.

This is what i feel make the game stands out from the rest of the horror games available on the market. I know there has been countless times in horror films (on the rare occasion that i do watch one) that all the characters make the wrong decisions or decide to walk alone and leave the group or go towards the scary creepy soundĀ BUTĀ this game practically lets you decide if you are going to follow the typical cliche decision they make in horror films or actually keep character alive and get the decent ending. I also love that doing nothing is an option, giving the gamer even more freedom to really shape the game they want and get the story they would like.

until-dawn-screenshot-03-ps4-us-07aug14

Gameplay

Hmm in terms of gameplay, I would say it play pretty smooth. Personally i don’t think can make a major comment on the gameplay because it was a very narrative and cinematic heavy game with gameplay merely just filling the gap between major plot twist and decisions.

If i had to compare it to any other gameplay type i would say it plays quite similar to Quantic Dreams Heavy Rain. Using one analogue stick for walking and the other to move the touch or light for the character.

games_1437565356Ā gaming-until-dawn-screenshot-4

What could of been better?

I feel at some points the narrative was drawn out bit. Especially the bit with the doctor guy who kept asking you as the player questions about how you play and what scares you. At first i thought it was a brilliant and clever idea but then nearer the end the whole concept started to get confusing and made me lose interest in that whole section of the game.

And in terms of replay value i feel the game has a decent amount of content that you could play over again and get different endings for the overall game but after playing it once i don’t think i would play the game again. The jump scares and scary moments in the game would literally become pointless because you would know when they were coming and anticipate the scare rather just react naturally.

Overall

As a whole i feel this game did pretty well for the first sort of horror game to really try out this method. I feel it has set a good bar for the next games to follow and attempt this concept. I would love to see where these games go next especially on next gen consoles.

Score

3/5

Check out the Trailer Here:

https://www.youtube.com/watch?v=3NcF7EOnjow